Mesh rebuild blender handle
hard tier · create
The request
Attached is an STL of a D-shaped pull handle exported from Blender. Rebuild it parametrically as one sub-part named `handle`, standing where the mesh stands (Z up, same origin, feet on the same plane): a round section swept along a D-shaped path standing off the mounting face, with two flat feet each carrying a 5 mm through-hole, holes 114 mm apart. Controls: `span` (±20 mm) and `sectionDiameter` (4–12 mm). Keep the mesh imported in the part while you work. Measure the mesh first.

What the AI judge checks
- The overall form matches the reference: the same kind of object, the same silhouette from the matching angle
- Proportions match: the relative sizes of the major dimensions agree with the reference within what the eye can judge
- Every major feature visible in the reference (holes, slots, bosses, tabs, lips) is present in the result
- Those features sit where the reference has them
- Nothing is present that the reference does not show — no decorative or unexplained geometry
- A D-shaped loop standing off two flat feet, as in the reference
- The grip has a round cross-section
Measured checks
- one sub-part named handle (gate)
- volume within 5 % of the mesh (gate)
- bounding box within 0.5 mm of the mesh (gate)
- symmetric difference under the measured floor
- mounting holes are 114 mm apart
- the imported handle is still declared as an import
- asked the oracle at most once
Ranked by hand
One reviewer put one attempt from each model in order, best first, ties left tied.
Ordering by hand decides Human rank and Human rate on the leaderboard; it never affects Overall or Strict.
Every model's attempts
Run baseline-2026-092026-09-10commit 41aec7daspend $339.70 + $48.02 AI judging, 7 unpricedOther runs: 2026-09-04T20-02-10-stage2-hard-cases, 2026-09-04T19-48-31-screen-14-fixed